leadership training that’s fun AND impactful
We use storytelling, games, and real-world challenges to create powerful leadership experiences that sticks.
What we actually do
Leadership Treehouse runs immersive, fantasy-style roleplaying adventures for leaders and teams. This creates an environment for leaders to practice core leadership skills without the real world stakes.
Plus, it’s super fun so the learning really sticks.
Step into a fully immersive, story-driven quest where your team gets to make decisions, follow their instincts, and try new approaches in a world built for experimentation.
After the quest, we take time to explore what those choices reveal about how each person naturally leads, thinks, and responds when the stakes feel real.
You leave with practical insights and clear next steps you can take straight back into your work – grounded, usable, and shaped by what you discovered in the game.
hear a CEO’s perspective…
Stanley Henry, CEO of The Attention Seeker, shares his experience.
why our approach works
People learn best when they’re actually doing the thing — not sitting in a room being lectured at.
We use games, story, and fast-paced decision-making to help leaders practise the skills they actually need at work: courage, clarity, feedback, conflict, curiosity, and connection.
Here’s why it sticks:
You get a safe space to try things, mess them up, and try again.
You see your patterns immediately — not six months later in a performance review.
You build trust faster because you’re solving problems together.
You walk out with stories, insights, and practical shifts you can use the next day.
This is leadership development you can feel.
how it works
what leaders have to say…
Teams and leaders we’ve worked with
Play gets results you can see at work
People remember how they felt when they learned something — not the slide deck you showed them.
In our quests, your leaders experience real tension, real decisions, and real teamwork.
That’s why the behaviour change doesn’t fade after a week.
You’ll see shifts in:
How they communicate
How quickly they act
How they handle conflict
How they make decisions together
How they support each other
This is what leadership development is meant to feel like.
watch this
Our founder, Tamara Buckland, talks at Disrupt HR about role playing. Go on a short 5 minute adventure in this video to learn more about the benefits of role play and experience a little taste of it for yourself.
frequently asked questions
-
Nope. You don’t need to know anything about role-playing games. There are no rules to memorise, no “right way” to play, and no weird acting required. You just need to be willing to show up, try something different, and join in.
-
Perfect. We love a sceptic. Most people arrive thinking “this is going to be weird” and leave saying “that was actually brilliant.” The game structure means there’s no pressure to perform, but plenty of space to contribute in ways that feel natural.
-
Absolutely not. We design every quest so that different personalities, thinking styles, and communication preferences have space to shine. Leaders who prefer to listen, observe, or reflect often end up making some of the sharpest moves in the game.
-
Yes — and we design with that in mind from the start. The structure, variety of activities, and multiple ways to participate mean leaders with different processing styles, communication needs, or sensory preferences can engage fully.
-
Every quest is built around the real leadership challenges you’re facing. We connect the dots during debriefs so your team walks away with practical insights, not just a good story. You’ll see the link to your day-to-day work straight away.
-
That depends on your quest:
Power Quests – around 90 minutes
Guild Gatherings – half or full day
Epic Journeys – multi-session programmes over weeks or months
-
Always. Even our pre-built games get tailored so the characters, challenges, and scenarios feel relevant to your world. We can also design something completely from scratch around your biggest leadership challenge.
-
Yes — we can run quests in-person across New Zealand and Australia, or online anywhere in the world.
-
You’ll see leaders making faster, sharper decisions, stepping into tricky conversations with more confidence, and collaborating in ways they haven’t before. Teams leave with a shared language, inside jokes, and concrete actions that carry into real work the next day.
-
Pick your quest, tell us what you’re trying to achieve, and we’ll design the rest. We’ll guide you from the first planning call to the final debrief.